1.) When making videos,
what kind of emphases should be placed on SOUND? Explain….
2.) What exactly is sound?
3.) What is hertz and how are they calculated?
4.) What are the different basic pickup pattern variations that you should be aware of?
5.) Most camcorders are equipped with what kind of mics? Why?
6.) What are the 4 rules for good sound?
7.) Unscramble each of the clue words using the hints below the
puzzle (if you need them).
Copy the letters in the numbered cells to other cells with the same number to reveal the hidden message..
|1)The term for the number of waves-per-second hitting your
2.) The unit of measurement for number of waves-per-second.
3.) A pickup pattern when the mike picks up sound evenly in all directions.
4.) Mikes pick up sound in one direction only, they allow you to point the mike at the sound you want.
5.) satellite dish shaped mic that can concentrate a weak signal and able to hear something that's very far away,
6.) Audio levels that are recorded too high results in this.
7.) This controls the level of the audio or volume of a sound you are recording.
8) any two-dimensional image
9) What determines the amount of detail/clarity of the picture
10) the technique you use to get from one shot to the next.
11) any form of graphic movement
12) When you combine 3D (or 2D) graphics with real images
13) tiny "dots" on the screen or "tiles" in the imaginary
14) The correct term for that snow
15) signal to noise is measured in
8.) What is the best way to capture sound when doing interviews?
9.) What exactly is considered as a graphic?
10.) What is the aspect ratio of most TV’s? What is the new (wide screen) ratio?
11.) What are 2 reasons why your TV screen appears to be all lit up the whole time instead of single tiny specks of light SCANNING across your screen?
12.) What techniques might you use to portray a very wide image?
13.) What are 3 possibilities for your image when show a 19 x 9 (HD) on a regular 4 x 3 standard screen?
14.) How is a colour image displayed on a TV screen?
5. another term for motion graphic
9. combining 3D (or 2D) graphics with real images
11. the smallest single component of a digital image
12. transition used more than 90% of the time on TV
13. where to put graphics in order to avoid cropping margins
1. the technique used to get from one shot to the next
2. rapid sequential firing of light
3. compressed digital file formats
4. a series of still information which is displayed very rapidly
6. becomes visible as a result of your signal competing with the background static
7. Ratio # of units high X # of units Wide
8. basically the same as a key
10. determines ability to provide detail on a screen
Created by Puzzlemaker at DiscoveryEducation.com